Referenten (18.-19.09.2012)

Klicken Sie in der Liste auf 'Detail' um Beschreibung und Lebenslauf zum Redner zu sehen.

Bild Name Titel Kontakt  

Anna Hoblitz Mobile Worlds: Mobile Gaming and Learning? University of Paderborn
Institute for Media Studies
Warburgerstr. 100
33098 Paderborn

Anna Lisa Martin The Impact of different Gaming Interfaces on Spatial Experience and Spatial Presence - A Pilot Study Anna Lisa Martin
Graduiertenkolleg Topologie der Technik
Technische Universität Darmstadt (TUD)
Karolinenplatz 5
64289 Darmstadt

Cyril Brom How to Conduct Studies of Instructional Effectiveness of Digital Games in the Curricular Schooling System Charles University in Prague, Faculty of Mathematics and Physics
Ke Karlovu 3, Prague, Czech Republic

Danu Pranantha Puzzle-it: An HTML5 Serious Games Platform for Education DITEN, Universita di Genova
Via all Opera Pia 11A 16145
Genoa, Italy

Florian Floyd Mueller Exertion Games RMIT University
Bldg. 9.1.27
124 LaTrobe St
Melbourne
VIC 3000
Australia

Florian Berger Implementing High-Resolution Adaptivity in Game-based Learning Pädagogische Hochschule Weingarten
Kirchplatz 2
88250 Weingarten

Geert Langereis Perceptual and Computational Time Models in Game Design for Time Orientation in Learning Disabilities Eindhoven University of Technology
Industrial Design, Designed Intelligence group, HG 2.52
P.O. Box 513, 5600 MB Eindhoven
Den Dolech 2, 5612 AZ Eindhoven

Henrik Hautop Lund Playware - Effects of playful training with modular playware Center for Playware
Technical University of Denmark
Building 325
2800 Kgs. Lyngby
Denmark

Jan L. Plass The Effect of Learning Mechanics Design on Learning Outcomes in a Computer-Based Geometry Game New York University
CREATE Lab
196 Mercer St. Suite 800
New York, NY 10012
USA

Johannes Konert Towards a Social Game Interaction Taxonomy Technische Universität Darmstadt
Multimedia Communication (KOM)
Rundeturmstraße 10
D-64289 Darmstadt
Germany

Kai Erenli Veni, vidi, VICERO - But where to start? Maria Jacobigasse 1/3.4

Loreen Pogrzeba Potentials of a Low-Cost Motion Analysis System for Exergames in Rehabilitation and Sports Medicine FMT-Behandlingscenter
Carlavägen 80 A
633 51 Eskilstuna
www.htw-dresden.de/~pogrzeba/

Michail N. Giannakos “This game is girly!” Perceived enjoyment and student acceptance of edutainment Sem Saelands vei 7-9, 7491 Trondheim, Norway,

Noah Wardrip-Fruin Computational Media: Computer Science Research to Enable the Future of Games Baskin School of Engineering
1156 High St
Mail Stop SOE3
Santa Cruz, CA 95064

Oliver Korn Context-sensitive User-centered Scalability: An Introduction Focusing on Exergames and Assistive Systems in Work Contexts KORION Simulation & Assistive Technology GmbH
Moempelgardstr. 16
71640 Ludwigsburg
Germany

Philip Mildner A Serious Game for Architectural Knowledge in the Classroom Lehrstuhl für Praktische Informatik IV
Universität Mannheim
A 5, 6
68159 Mannheim, Germany

Robin Mellecker Acquisition of Nutritional Knowledge using Footgaming in the Classroom Setting The University of Hong Kong
Institute of Human Performance
Pokfulam, Hong Kong

Sonja Ganguin Mobile Worlds: Mobile Gaming and Learning? Fakultät für Kulturwissenschaften
Lehrbereich Medienpädagogik und empirische Medienforschung
Warburgerstraße 100
D-33098 Paderborn

Stefan Göbel Opening GameDays TU Darmstadt
Multimedia Communications Lab - KOM
Rundeturmstr. 10
64283 Darmstadt

Tom Gedeon Developing a Situated Virtual Reality Simulation for Telerobotic Control and Training Research School of Computer Science
Australian National University
Acton ACT 0200 Australia

Viktor Wendel Virtual Sports Teacher - A Serious Game in higher education Rundeturmstr. 10
64283 Darmstadt

Wolfgang Müller-Wittig Engage! Inspire! through Digital Experiences Assoc Prof Dr.-Ing. Wolfgang MUELLER-WITTIG
Nanyang Technological University (NTU)
Nanyang Avenue, Singapore 639798, Singapore