Conference Program

GameDays 2012 in conjunction with Edutainment 2012

3rd International Conference and 8th Science meets Business GameDays Congress plus 7th International Conference on E-Learning and Games

in Darmstadt, Germany from September 18 to 20, 2012


Keynote Talks

Sept 18th, 10:15 am: "Computational Media: Computer Science Research to Enable the Future of Games"
Noah Wardrip-Fruin, University of California, Santa Cruz - Slides

Sept 18th, 2:00 pm: "Engage! Inspire! through Digital Experiences", Wolfgang Müller-Wittig, Fraunhofer IDM@NTU Singapore

Sept 19th, 9:30 am: "The Body in Digital Games", Florian 'Floyd' Mueller, RMIT University, Melbourne, Australia

Sept 19th, 2:45 pm: "Playware - Effects of playful training with modular playware", Henrik Hautop Lund, Center for Playware, Technical University of Denmark - Slides

September 18

09:00 Registration, Come Together

10:00   Opening

Welcome Note
Petra Gehring, Vice President Technische Universität Darmstadt

10:15 Keynote Talk

Computational Media: Computer Science Research to Enable the Future of Games - Slides
Noah Wardrip-Fruin, University of California, Santa Cruz

11:00 Session: Game-based Training

11:00 Collaborative Virtual Environments For Training: A Unified Interaction Model For Real Humans And Virtual Humans
Andrés Saraos Luna, Valérie Gouranton and Bruno Arnaldi

11:30 Game Mastering in Collaborative Multiplayer Serious Games
Viktor Wendel, Stefan Göbel and Ralf Steinmetz

12:00 Implementing High-Resolution Adaptivity in Game-based Learning
Florian Berger and Wolfgang Mueller

12:20 Developing a Situated Virtual Reality Simulation for Telerobotic Control and Training
Tom Gedeon, Dingyun Zhu and Stephane Bersot

12:50 Lunch & Demos

14:00 Keynote Talk

Engage! Inspire! through Digital Experiences
Wolfgang Müller-Wittig, Fraunhofer IDM@NTU Singapore

14:45 Session: Game-based Teaching & Learning I

14:45 Turning High-Schools into Laboratories? Lessons Learnt from Studies of Instructional Effectiveness of Digital Games in the Curricular Schooling System
Cyril Brom, Vit Sisler, Buchtova Michaela, Daniel Klement and David Levcik

15:15 Application of NXT based robots for teaching Java-based concurrency
Lukasz Szweda, Daniel Wilusz and Jakub Flotyński

15:45 A Serious Game for Delivering Architectural Knowledge in the Classroom
Philip Mildner, Christopher Campbell, Mark Himmelsbach, Christoph Malassa, Marco Miczka and Wolfgang Effelsberg

16:05 Coffee Break

16:30 Session: Game-based Teaching & Learning II

16:30 Evaluation of Competency Development in WoW
Steven Rausch, Uwe Faßhauer and Alke Martens

17:00 An Experimental Investigation of the Effect of Learning Mechanics Design on Learning Outcomes in a Computer-Based Geometry Game
Jan L. Plass, Bruce D. Homer, Elizabeth Hayward, Jonathan Frye, Tsu-Ting Huang, Melissa Biles, Murphy Stein and Ken Perlin

17:20 “This game is girly!” Perceived enjoyment and student acceptance of edutainment - Slides
Michail N. Giannakos, Konstantinos Chorianopoulos, Letizia Jaccheri and Nikos Chrisochoides

18:00 Editorial Board Meeting Transactions on Edutainment (invitation only)

19:00 Social Event

September 19

09:30 Keynote Talk
The Body in Digital Games
Florian 'Floyd' Mueller, RMIT University, Melbourne, Australia

10:15 Session: Emerging Learning and Gaming Technologies

10:15 Mobile Worlds: Mobile Gaming and Learning?
Sonja Ganguin and Anna Hoblitz

10:45 Potentials of a Low-Cost Motion Analysis System for Exergames in Rehabilitation and Sports Medicine - Slides
Loreen Pogrzeba, Markus Wacker and Bernhard Jung

11:15 Science and technology communication activities by using 3D image projection system
Kazuya Takemata, Akiyuki Minamide and Sumio Nakamura

11:35 Towards a Social Game Interaction Taxonomy - Slides
Johannes Konert, Stefan Göbel and Ralf Steinmetz

12:05 Lunch & Demos

13:20 Session: Authoring Tools and Mechanisms

13:20 Puzzle-it: An HTML5 Serious Games Platform for Education
Danu Pranantha, Francesco Bellotti, Riccardo Berta and Alessandro De Gloria

13:50 Authoring of Serious Adventure Games in StoryTec
Florian Mehm, Stefan Göbel and Ralf Steinmetz

14:20 Designing an Interactive storytelling Game - Slides
Chun-Tsai Wu, Szu-Ming Chung and Shiao-Shiun Chuang

14:40 Keynote Talk

Playware – Effects of Playful Training with Modular Playware - Slides
Henrik Hautop Lund, Center for Playware, Technical University of Denmark

15:15 Coffee Break

15:45 Session: Serious Games for Health

15:45 The Impact of different Gaming Interfaces on Spatial Experience and Spatial Presence - A Pilot Study
Anna Lisa Martin and Josef Wiemeyer

16:05 Context-sensitive User-centered Scalability: An Introduction Focusing on Exergames and Assistive Systems in Work Contexts - Slides
Oliver Korn, Michael Brach, Albrecht Schmidt, Thomas Hörz and Robert Konrad

16:35 Perceptual and Computational Time Models in Game Design for Time Orientation in Learning Disabilities
Jun Hu and Geert Langereis

16:55 Acquisition of Nutritional Knowledge using Footgaming in the Classroom Setting
Robin Mellecker, The University of Hong Kong

17:30 Social Event & Best Paper Award


GameBoy meets Lagerfeuer

September 20

Note: On September 20 this program and the program of "Science meets Business" (in german) take place simultaneously.
You can find the agenda of "Science meets Business" here.

10:20 Workshop I

Veni, vidi, VICERO - But where to start? Workshop Description
Kai Erenli, University for Applied Sciences, Vienna

12:15 Lunch & Demos

13:30 Workshop II

StoryTec: Authoring adaptive cross-platform games Workshop Description
Florian Mehm, Christian Reuter, TU Darmstadt

17:30 Closing Edutainment & GameDays 2012

17:40 Barbecue