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Multiplayer Adventures

Towards Puzzle Templates for Multiplayer Adventures

Serious Games combine motivating game elements with serious applications like learning, with the genre of Adventure Games being particular suited for this kind of application. Multiplayer Games are also promising for this domain since they allow collaborative learning. This leads to the idea of combining these two elements into Multiplayer Adventures. However, there are hardly any examples of this kind of game, mainly because of the difficulty in designing appropriate puzzles. We therefore developed some ideas on how established puzzle types can be adapted for multiple players, serving as a template for designers who are only familiar with traditional Adventure Games.


Christian Reuter
Technische Universität Darmstadt
Fachgebiet Multimedia Kommunikation
Rundeturmstr. 10
64283 Darmstadt